We developed the world`s first multiplayer shooter - ShootGun, working by Play-to-Earn model, which allows gamers to play and at the same time earn cryptocurrency for gaming achievements.
Current Status
We launched the beta-version of ShootGun on Google Play Market on July 25, 2021. Up to this moment (November 1, 2021) ShootGun has: - more than 20 000 downloads around the world. TOP countries are Russia, the USA, Brazil - almost 8000 active players in 28 days - more than 110 ingame purchases
Problem or Opportunity
GameFi (Play-to-Earn) market is developing rapidly and now it has an 8% of world`s total video gaming industry. However, most of the projects on the current market have 3 common problems : 1. High entry price 2. Requires at least basic knowledge in crypto & blockchain 3. Lack of mobile version of a games
Solution (product or service)
ShootGun, the first multiplayer Play-to-Earn shooter, is solving all these market problems: 1. Free entry. Players do not need any money to start playing the game. It is totally free to start. 2. First -play, crypto - later. Players can play and earn cryptocurrency inside the game easily. When thet want to withdraw their rewards, they start to learn cryptobasics, so the learning comes naturally. 3. Mobile gaming is the leading segment among all gaming platforms, so we launched ShootGun on all Android devices (iOS soon).
Business model
Revenue streams: 1. Revenue from the ads placement 2. Sale of VIP- accounts (without ads) 3. Sale of iDos Games Token (IGT) that can be withdrawn, used to make in-game purchases or used as a governance token in project development 4. Sale of unique in-game Non-fungible Tokens (NFTs)